← All work


CTO & co-founder · 2021–
Roach Racing Club
Web3 racing game with its own WebGL engine.
10 players per live race
Context
A racing game where every roach is an on-chain asset and races are simulated from its biology.
What I did
- Game design, tokenomics and Solidity contracts; hybrid on/off-chain architecture with a chain scanner and transaction manager.
- Browser engine on Three.js for live races of 10 players: GLTF models, animation, post-processing, Möbius-strip tracks.
- Race simulation from heart rate, oxygen, fatigue and track conditions; generative character system.

